Celts – they are excellent in hand-to-hand combat, however they navy and siege are not really their thing.Notable units are the War Elephant and the Sacred Band Carthaginians– they have strongest navy and the best trade.Towers needs units to be garrisoned inside them so they can have attack points, etc. also act differently compared to those in Age of Mythology – farms are bigger and one can task multiple villagers to gather food from one farm, also they don’t exist for a limitless amount of time. You civilians are only able to build some kind of buildings (non-military) and gather resources. your military units can not only fight enemy units, but can also gather resources and build (all kinds of) buildings. is pretty much like the game-play of any RTS out there – you’ve got the mini-map in the bottom left, the resources are shown on a bar on the bottom of the screen, double clicking on a unit will select all units of this type in proximity, rally points are set by selecting the building and than right-clicking somewhere on the map where you want the rally point to be, tasking a unit to perform an action is executed by selecting a unit then right clicking on the enemy you want your unit to attack.Īll straightforward RTS gaming tropes that are great to have. Undeterred by the development nature I took the title for a spin… The game, which is in heavy development, currently sits at the Alpha 8 junction. Do you think gaming on Linux has improved over the past few years?Īlthough variety and graphics might be a little off that available for OS X and Windows there’s no denying that with every passing month Linux as a gaming platform grows ever more viable.Ġ A.D is a completely open-source RTS available for Linux, Mac and Windows.
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